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It scales down the image to fit the size of the player or background that's being replaced. 

Yeah,  I haven't updated the downloadable version, yet, but the online version is updated. 

i see! It seems to work best on 1 bit small pixl images as here:

but is there a way to "double" the blocky graphics on screen for more detailz like in a game such as turbo arcade:

 TURBO ARCADE - An awesome racing game ... either way keep up the nice work!

Not on Batari Basic's standard kernel; something similar to Turbo would probably require a custom kernel

(+1)

o ok got it!!! keep up nice work!