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More or less the same concept as mine, though my game started with the idea of Dead Eye from Read Dead Redemption. Enough about my game though!

It is exactly as you desired, a 2D Red Hot. The controls were a little clunky, perhaps and issue witht he slow down mechanic from the engine? But it played nicely and I knew what to expect when moving around enemies and wall jumping. Not sure the gun dispencing was a good idea, because 2, or 3?, bullets before you throw it didn't feel enough. Pretty much a gun per turret it seemed. But the throwing of the gun was a nice touch, so I will give you that.

Great job!

(+1)

thank you