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I had a lot of fun with this. I like the idea of managing multiple resources for building towers, and I like how the enemies snake around the castle before reaching the gate.  The only thing that really felt missing was some audio but it's a really solid foundation. Good job!

Thanks for playing! I initially tried to do manual resource harvesting with the player, but started running into a lot of bugs and needed a rework of the mechanic, so I opted for a faster solution with the buildings. This game was an attempt at a lot of new mechanics for me anyway, which caused me to run out of time for the audio and menus.