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Mine's called HIKEBOY and it translates 3D stamina-based climbing mechanics (like from Breath of the Wild) into a top-down game. It features entirely original code, art, music, sound, and animations.

This was my second Unity game ever, so it took me a while to figure some of this stuff out. I had a ton of fun with it, although I feel like for the past 24 hours I've been writing the most nonsensical, confusing code ever known to humankind, lol.


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I already reviewed your's 😂. Honestly, it's one of the prettiest games submitted to this jam. I don't know how you managed to pull that off in 48 hours. Great job! 10/10 Keep it up!

Lol sorry about that. I appreciate the review!

Not 48, but 24! That's talent in it's purest form right there!