It's a cool puzzle game. Very interesting and mindbending to solve. Would love a bit of story to be introduced, as to why you're turning off these lights. Nice work!
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To be honest, I didn't think of that since I've wanted the player to get into the game and get a feel for it, instead of having texts or similar. It was a design choice basically. However it is true that are other ways to make a story without texts, in example with a animation or events happening in the game. I'll give it some thought after my mind clears a bit.
Thank you for the feedback, and for checking out my game, Un-LIT! :D