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This was just a bloody good time and I loved it!

(+2)

Thanks for trying this one, not many do! Looking back I think it would have been an upgrade to make it so the various traps in a room ( camera angle ) were tied to different keys, that way you could fire them without "looking" directly at it. If I ever continue this idea, I will give that a try!

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If you do I will def play it! You are a great dev and wishing you the best in this venture