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I expect a Space Invader gameplay, I get snake-like gameplay instead. :))) Which is great! It's refreshing to have this kind of gameplay. :))

A lot of people have already mentioned in other comments about the difficulty to aim-shoot accurately, but, welp, difficult doesn't mean it bad, imho.

Thumbs up!

Thanks for playing and for your nice words :D

I want to make more levels, more enemies and reconstructed the difficulty, so every level will have some kind of indicator which will tell on what difficulty it was won (star count, or whatever). And I will add even a easier difficulty. The game isn't dead and I eant to give it more :D

Shame that hard games are kinda old school in this days...