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That was sick! Everything was so well done and polished. The diving mechanic was really fun to learn and use. I'm typically garbage at bullet hell games, but that one mechanic let me survive much longer than I normally would have been able to, and even got me past the first boss! I liked the upgrade options, and the beam splitter power up was lots of fun to mow down enemies with. I really appreciated that letting robots pass only set your progress back and wasn't a game over, so there was incentive to kill everything (progress and EXP), but I didn't freak out or plow through bullets trying to kill every last thing. Just such a well-designed game! I will say that I was still kind of confused by the green detonator robot, I thought getting hit by it would kill me too. Also, having all the projectiles be the same color as the enemies made it hard to tell sometimes what to shoot and what to avoid when the screen got busy. But this was so much fun to play, excellent work!

Thank you for the extensive review! I'm glad you enjoyed it so much. Maybe there are a few things I could do to improve visual clarity later when I make an update