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New itch.io is now on YouTube!

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A platformer based dialogue tree option for construct 3
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open source recoil system for fps type games. built in godot
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A demo showing the dijkstra pathfinding algorithm in action. Made in PICO-8
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A barebones proof of concept demo for a 4D rendering system
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HD-2D in Unity (Tech Demo)
Simple scene to demonstrate the Unity asset Realistic Eye Movements.
N64 shader demo in Godot (Available free under MIT License)
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Tech demo about procedural generation
Just a character controller I'm working on.
Procedural Terrain Generation Examples
itch.io now on YouTube!