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Feels Good To Be Finished!!

A topic by Madog_Porter created Dec 10, 2021 Views: 205 Replies: 5
Viewing posts 1 to 4
Submitted

Hey! We just finished up our final build for this year's jam. It was a blast. I had an unexpected fist fight with Unity and WebGL but came out victorious. Anyone else feel my pain on WebGL front? 

Opposites attract in our interpretation of this years theme.  Let me know what you think. Reply with your games and I'll give them a look as well.

https://itch.io/jam/yogscast-game-jam-2021/rate/1312564

Submitted(+1)

I gave up on getting webGL to work which is a shame as I feel it makes the game less accessable to people but at least i got a game jam out this year

Submitted(+1)

It was a never ending bug hunt. This asset caused the crash, fixed, now this snippet of code is causing the crash, fixed, now it gets mad whenever I instantiate this 1 particular object..... I think I made 30 builds.

Submitted(+1)

yeah i wouldve tried to fix it but i didnt want to spend too long on my entry as i had a ton of uni work to do but good luck on the jam

Submitted(+2)

Funny enough, we used Godot, and for whatever reason, the HTML5 build was the easy part. The Windows build would do weird things sometimes, and at one point, on one of our computers, it just wouldn’t open anymore, not even the older builds.

Submitted(+2)

WebGL hurts my soul so I avoided it for this jam.
I enjoyed the puzzles in your game @Madog_Porter the mechanics were easy to grasp and I found some of the levels quite fun and challenging.
Here's my Jam game! 
https://itch.io/jam/yogscast-game-jam-2021/rate/1311600