Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Slow-SlimeSlamView game page

Submitted by RabbidLodeweijck — 2 hours, 28 minutes before the deadline
Add to collection

Play game

Slow-SlimeSlam's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#6362.1653.750
WOWIE!#7831.7323.000
On Topic#7881.8763.250
Simplicity#7922.3094.000
Fun#8311.5882.750
Creativity#8441.7323.000
Visuals#8661.4432.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I made it myself

Credits
RabbidLodeweijck

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit)

well played for that cool game!

For the feedback here are the main issues to fix to improve the gameplay :

- Either a larger screen or smaller sprites because everything is too big so there is not enough space to move.

- The end screen is too flashy, maybe slow down the animation, and I tried to click but it didn't work :( so I had to reload the page to play again.

- I often die suddenly without knowing why. I think it is because a monster spawn directly on the player. I think it can be fixed by making the monster spawn only on the edge of the screen but on a bigger screen or with smaller player and monster.

- It is not clear how your clone choose its actions but that's not a big issue 

Anyways really cool game for such a limited time but really difficult xD (Also I liked the simple visuals it gives the game a more unique design)

Developer

- I understand you're saying this, but I hadn't thought of it

-

I already know that glitch, sometimes it doesn't work at all, sometimes you have to hold down the mouse.

- if they spawn on the side then the idea with the running and non-running monsters doesn't work, I didn't have enough time not to have them spawn inside you ):

glad you like it (:

Submitted

The sound has a deep grating noise that plays every few seconds, and after dying I couldn't click to restart. Otherwise the concept of having a helper who follows your movements doing the killing is a really cool idea! Creates unique timing management.

Submitted

Like the music, well done!