So first off if I was judging by visuals and atmosphere alone I'd give this little game a 5/5 star rating. However considering everything else I have to give this a 4. Mainly due to the terrible controls I was experiencing while playing the game(I'm running it on a Mac too so that may have something to do with it). I mean the game was laggy as heck even on the lowest resolution setting which killed the beautiful shadows in the game. The character would constantly fall off ledges or jump too far during non puzzle areas. It became a bit infuriating at a few points, especially when I went back to the main menu to check the control options for crouching only to find I got started right back at the beginning. The camera didn't make things easier either for maneuvering the character though I understand that was probably for nice shot composition. For any other game I'd give this a 2 and never come back to it. However the visual's alone really sold me on the game, including me pushing through endlessly accidentally falling off cliffs to my fury. I still thoroughly enjoyed the experience and would've loved to know a little bit more about the boys whole story in all of it. I also realize this was for a game jam as well which is incredible you got something to look this polished in a limited amount of time which is why the score is getting bumped up so high. I would honestly love to see another patch for this with the game's controls tweaked a bit and I'll definitely be keeping an eye out.
Beautiful game, the lighting does a good job of hiding the oversimplified background. But the texts foudn on the levels don't serve any purpose and trick the player into thinking that there is a gameplay mechanics linked to them. I could not finish the game because the camera is really too bad; it is really hard to understand distances and what can be climbed of not. It was hard to play with a keyboard but it is totally understandable. Overall, a game with potential and nice focus. I hope to see more from this developer!