this game reminded me of "house", I loved your approach to the story and the layers of complexity added when traversing through certain rooms
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My Whole Family's Dead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #6 | 3.846 | 3.846 |
Theme | #6 | 4.154 | 4.154 |
Overall | #7 | 3.667 | 3.667 |
Fun | #12 | 3.462 | 3.462 |
Graphics | #13 | 3.692 | 3.692 |
Innovation | #13 | 3.538 | 3.538 |
Audio | #18 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Awesome concept and brilliantly executed. It took me a few tries but I managed to save everyone. I particularly enjoyed the weird TV show :)
The concept and dark surreal humour reminded me of "House", was it an inspiration?
My only thought was that it felt a bit unnecessary having to press "E" to transition between rooms, I think just walking up to the doors should be enough. Other than that this was a an amazing entry, congrats!
This was done really well! Great concept and was polished very nicely. I noticed some gaps/tearing between the tiles sometimes, which is an issue my team encountered too. The solution that worked for us was applying a material to the tile maps with a sprite shader that has pixel snap enabled. Here's a link to a video walking through how to create that material:
Hope that helps, awesome job!Thanks for the tip! Unfortunately our game wasn't made in Unity. It was made in a lesser known game engine called 001 Game Creator and there isn't a lot of support for it. Might be able to fix it similarly with trying to snap to pixels. Didn't get a lot of time to troubleshoot the issue but I'm sure we'll find a fix for it soon.
Really cool game! Only managed to get grandpa on my first run but I want to go back and try for more!
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