this game is so beautiful!
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yep! you will still be participating in the ranking aspect of the jam if you've already submitted your game. but if you would like to add more information or possibly create a devlog I would suggest deleting and recreating your submission
Hey guys! So after talking it through, we've made some minor adjustments to the ranking criteria. There are two new fields: Fun and progress
Here's what we'll all be voting on after the submission deadline:
Innovation – The unexpected. Things in a unique combination, or something so different it’s notable. Fun – How much you enjoyed playing a game. Did you look up at the clock, and found it was 5 hours later?
Fun – How much you enjoyed playing a game. Did you look up at the clock, and found it was 5 hours later?
Graphics – How good the game looks, or how effective the visual style is. Nice artwork, excellent generated or geometric graphics, charming programmer art, etc.
Audio – How good the game sounds, or how effective the sound design is. A catchy soundtrack, suitable sound effects gave the look, voiceovers, etc.
Polish - How polished your game is.
Progress - This is field is more so for fun but will still be added to the ranking. How much progress did you make on your game during this jam (add to the optional fields when submitting your game for a higher score in this field)
Happy jamming everybody!
You’re welcome to participate in the jam, even if you’re working with a team!
if your team would like to join, I'd say just use your best judgment, we’re not a huge community. it may be worth removing yourself from the ranking aspect of the jam if you guys are "pros". Since most participants are solodevs and hobbyists, people may see that you have an unfair advantage if your team completely blows away all other submissions. This MIGHT affect how people decide to vote on your game.
I don't think this should be a problem unless you're working with a whole bunch of people and you guys have a 2-year project already under your belt.
Sorry for the late response!
I loved everything about this game! The slow start slightly frustrated me but it just made the late-game that much more satisfying. Great job, would definitely play this again!
I also really enjoyed this soundtrack!
Thanks for playing :D I can see why it might be difficult. This level in particular requires the player to understand one subtle underlying mechanic; which is the fact that wall jump height is determined by how long you hold the button. I Don't think this is super obvious at the start.