This was one of the most engaging of the games I've played this jam. Both the positioning and timing needed for combat kept me locked in. The visuals and sound design were also noteworthy, and adding a unique pick up sound for mana was a nice touch since I was always looking out for it. I was going to suggest increasing the spawn frequency of mana, since I was often near death before I got enough mana for a campfire, but the numerous retries did force me to improve in the end. The game was definitely challenging, but genuinely engaging too.
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FrostNight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #15 | 2.457 | 3.250 |
Overall | #18 | 2.394 | 3.167 |
Creativity | #19 | 2.457 | 3.250 |
Presentation | #20 | 2.268 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Describe your game jam experience in a haiku.
Staying up quite late
What is causing this strange bug
I need more caffeine
List anyone you'd like to thank!
My friend Logan for composing the killer music!
Was your game made entirely during the jam period?
I began during the jam period, and finished after 9 days of work. So, yes? But I needed an extension
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