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A jam submission

Future AvoidView game page

Swing and remember to avoid future obstacles!
Submitted by jvvh — 3 days, 5 hours before the deadline
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Future Avoid's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#44.2084.208
Unique#44.5834.583
Overall#73.9513.951
Fun#93.9583.958
Polished#183.8753.875
Controls#223.3753.375
Graphics#253.7083.708

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code repo
https://github.com/jockus/future_avoid

Main programming language
Odin

Download URL for wasm cart file
https://github.com/jockus/future_avoid/blob/main/build/cart.wasm

Publish on wasm4.org

Include on wasm4.org

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Comments

Submitted

Very fun and polished!

Submitted

Brilliant.

Jam HostSubmitted(+1)

Really original concept! Great polished design, feels very fun and complete.

Submitted

it has amazing replayability! my hand hurts (played with a pointing stick) and only 624pts... but i'll be back! great tune and smooth looks&controls <3

(+1)

fun

Submitted(+1)

fun game

Submitted(+1)

Superfun!

Submitted(+2)

Definitely a unique concept! I liked how you used the orange color consistently to represent danger. After about 20-30 plays I started to feel like I got the hang of it and could often get close to 1000 points.

One thing that kept tripping me up is that I would immediately slam into an orange triangle that was positioned at the far left edge of the new screen, before I had time to catch the ball. So for me it felt a little bit of a gamble each time I would switch screens, which made the game feel more luck based and less skill based.

Developer(+1)

The trick is that the unfilled triangles are the triangles that get filled in next screen!

Submitted(+1)

god damn thats genius