The controls were a bit finnicky, and it was honestly a bit too hard for me. I can see how the game could be fun if I was better at it, but I honestly was simply way to slow, and I could seeminly never brew the coffee/tea correctly
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Arsonist Café's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #95 | 2.869 | 3.429 |
Fun/Design | #101 | 2.869 | 3.429 |
Graphics/Animation | #103 | 2.869 | 3.429 |
Overall | #109 | 2.749 | 3.286 |
Theme/Limitation | #112 | 2.749 | 3.286 |
Music/Sound | #128 | 2.390 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
You have to use the kettle to put out fires and make tea/coffee
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
Unity, Blender, Audacity
Which art and audio did you / your team NOT create?
All textures, models, sounds, and fonts listed on game page.
Which art & audio did you / your team create BEFORE the jam started?
None
Which diversifiers did you use, if any?
n/a
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