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Jerry Broke The Wall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #1 | 4.618 | 4.618 |
Technical Implementation | #4 | 3.945 | 3.945 |
Music/Sound | #6 | 3.909 | 3.909 |
Overall | #10 | 3.811 | 3.811 |
Fun/Design | #50 | 3.455 | 3.455 |
Theme/Limitation | #67 | 3.127 | 3.127 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
You can use a single button to perform multiple actions which are chosen appropriately for the moment.
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
Unity
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Comments
Wow, stunning use of particles, shaders, and general art direction! The sheer number of things that explode beautifully in this game is off the charts. Playing on a track pad was a little tough, so I'm glad you included the super easy difficulty for losers like me haha but overall I really had a great time from start to end credits. It looks like you're planning on releasing this on mobile, and I really think that's a great fit for something like this. Keep up the great work!
Thanks a lot for playing! I really appreciate any feedback! :D
I released an android version on itch, and I might on the Playstore. :)
This is gorgeous and super polished. The single-button control is an interesting use of the focus, but I do wonder what it would be like with more traditional controls for each action. I had a lot of trouble with the helicopter section near the end, it wasn't clear why I kept dying, but eventually I made it through and finished it (on normal mode; I'm too old for Jerry mode I think :) ). Excellent music and sounds. Great work!
Thanks a lot for your feedback! I appreciate it!