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[Official] Jam FAQ Sticky Locked

A topic by Retro Indie Josh created Aug 02, 2021 Views: 1,273
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Jam HostSubmitted (11 edits) (+3)

How do I submit my game?

  • See the “Submission” section of the main jam page.

What tools/engines can/should I use?

  • Use anything you like! We recommend a proper game engine to save time - something like Unity, Godot, Defold, Unreal, etc.

  • Not sure what to use? Ask on Discord or post in this community. We have many experienced members familiar with various tools.

Can I use a framework or library or just code in raw C/C++/JavaScript/etc. instead of using an engine?

  • Simple answer: yes. However, benefits to using a premade engine include: 1) it’s easier to port to multiple platforms (including web), 2) it’s less work on you, and 3) you’re less likely to trigger false positives from antivirus software, so you will have more people playing your game.

  • To clear up some confusion: every game has an engine. The engine is the code that makes the game go. And in the same way you can’t have a running car without an engine, you can’t have a game without an engine. If you wrote your game using a framework, library, or nothing but vanilla code, you’ve written an engine specific to that game. It’s more work but often educational and fun, so go for it.

I’m awful at music/art. How could I ever make a game?

  • Our jams allow external assets credited appropriately. We insist you credit everything, even Creative Commons Zero or Public Domain. If you use external assets without credit, your game will be removed from the jam.

  • Find free assets on Open Game Art. Joshua also has free, royalty-free music packs.

I don’t know how to program. Can I still make games?

  • Absolutely! Many systems require minimal programming. The best way to learn is to get your feet wet, and a game jam is a wonderful no-risk way to try out new tech. You can ask for suggestions in this community or on the 8 Bits to Infinity Discord.

Am I required to use the theme?

  • Not technically, but it is a voting category, so you will score higher overall with a strong use of the theme.

Should I build for Windows/Mac/Linux/web/[insert system here]?

  • Yes! Build for as many systems as you can so more people can play your game. We recommend finding someone with the target system to test your build long before the jam ends so you can be sure it works.

I didn’t finish. Should I submit?

  • Yes! Game jams are about creating prototypes. A finished game takes years. You can still win with a cool idea, even if the experience is brief.

How can I get more people to play my entry?

  • Play games from the jam and on itch.io, leaving quality feedback. Ask the dev politely to play your game, so they know you’re looking for feedback. There’s also a new feature on itch.io that shows your entry when you comment on the game’s jam page so be sure to do so there.

  • You can also share your game on the #share-your-work channel of our Discord.

Can I make a multiplayer game?

  • Yes, but we don’t recommended it due to the extra difficulty both in development and receiving quality feedback in the jam time limit.

Can I make a 2D/2.5D/3D game?

  • Yep! There are no dimensional limitations to this jam.

Can I enter other jams with the same game?

  • Absolutely, as long as you follow all rules and time limitations for each jam. Note we lock submissions, so you won’t be able to upload new builds while this jam is being rated.

Where can I ask more questions?

  • Ask here in the community or on the 8 Bits to Infinity Discord..