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Disappointing Squares's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #356 | 1.581 | 2.500 |
Theme/Limitation | #358 | 1.581 | 2.500 |
Technical Implementation | #362 | 1.423 | 2.250 |
Overall | #386 | 1.297 | 2.050 |
Graphics/Animation | #398 | 1.107 | 1.750 |
Music/Sound | #404 | 0.791 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
You are stealing your bosses gold, the theme was supposed to be met by walking along platforms like catwalks, but that's not conveyed by the lackluster art style very well if at all.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
C++
Which diversifiers did you use, if any?
None
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Comments
It's so slippery. I know that's probably the point, I'm just bad at being patient. For what it is, the art works pretty well for the game, even if it is just squares. Nicely done
The game is simple and fun, the movement was a bit hard in the first minute but then I used to it. Short paths to finish were nice to have. Good job.