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On The Edge Of Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #355 | 1.581 | 2.500 |
Fun/Design | #371 | 1.423 | 2.250 |
Music/Sound | #377 | 1.107 | 1.750 |
Technical Implementation | #382 | 1.265 | 2.000 |
Overall | #385 | 1.328 | 2.100 |
Theme/Limitation | #397 | 1.265 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The Boss Gives Instruction
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity/C#
Which diversifiers did you use, if any?
TopDown
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Comments
I like it, though it's a little slow going. I'd agree that speeding up the coins would be nice as zombies can swarm over them making it a bit hard to switch between all the attacks to clear space to get to them. I'd also make the colored zombies a little more clear or just the solid colors as in the beginning the blue and green seemed a bit similar to me as it's only a few pixels different. Still though, really good job for your first completed Game and Game Jam
A nice idea for a game! I would change the coins to stay in place or move closer to the player at a faster rate than the zombies. Overall, good job!