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A jam submission

Dark CaveView game page

Submitted by INSYD — 27 minutes, 27 seconds before the deadline
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Dark Cave's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#2112.8284.000
Music/Sound#2362.4043.400
Overall#2472.4043.400
Theme/Limitation#2492.4043.400
Fun/Design#2662.2633.200
Technical Implementation#2742.1213.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
limitation: Fighting a traditional video game boss. Theme: To charge the weapon, the player needs to stand on the fire blocks located on the edge. Also, according to the plot, the main character is looking for the edge of the world in search of knowledge

Team Size

Pair (2)

What main engine/tool/language did you use to construct the game?
Unity

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Comments

Submitted(+1)

The boss didn't seem to take damage for me? If it did, the health bar didn't show me. Also, I think the skulls could do with a little more spacing between them or slowing them down a little when moving left or right. Other than that, really cool idea of recharging on the edge. The art and lighting looks really nice (Though to nitpick a tad, maybe have a little more contrast on the character?), the gameplay itself is pretty easy to pick up and play, and the music is really good. Good work

Deleted 249 days ago
Submitted(+1)

I really like the mood it has! It's also a nice concept idea but I would've like to see it a little more polished and also a bit more complexity in the level design. Still love the mood, music and color palette match a lot with the environment. I would like to see more soon! 

Submitted(+1)

Really amazing game. The art is stunning, the music is an absolute banger and i really love the mechanics...definitely will play this game multiple  times;)