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MAD-BOSS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #303 | 2.121 | 3.000 |
Fun/Design | #321 | 1.838 | 2.600 |
Graphics/Animation | #324 | 1.838 | 2.600 |
Overall | #332 | 1.782 | 2.520 |
Technical Implementation | #335 | 1.697 | 2.400 |
Music/Sound | #343 | 1.414 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
You are the boss and trying to destroy everything in your path. In addition, this matches the theme because you have you stay on the "edge" of your rage bar. The goal is that you have to destroy 48 game-objects while having to keep your meter up to the max under 5 seconds.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
UNITY AND C#
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Comments
Interesting concept and controls. Was hard to destroy more than 5 things before the rage meter ran out
I Love The Games Controls, It So Fun And Funky, Love The Graphics, All And All A Great Game!