I really like the art for the game, well done! :)
If you get chance, I'd love to hear what you thought of my submission!
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #168 | 3.175 | 3.667 |
Overall | #270 | 2.569 | 2.967 |
Theme/Limitation | #272 | 2.742 | 3.167 |
Music/Sound | #275 | 2.165 | 2.500 |
Technical Implementation | #289 | 2.309 | 2.667 |
Fun/Design | #302 | 2.454 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
My game focus is collecting the materials needed and then com back to the village to buid more, building will unlock new caves to explore so you can get more money and materials
What was your team size?
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
I really like the art for the game, well done! :)
If you get chance, I'd love to hear what you thought of my submission!
Hi, window size is really small, but the game is fun, the first cave is huge, and i think it have no exit, at how to play is missing that you need mouse to buy things at shop, i was confused for this.
nice artwork.
Could you check my entry? I´ll appreciate it, Thanks
Looks like a good game but it opens in a very small and now re-sizable window (both in the 32&64 versions).
I would like it of you could add some kind of tutorial so the player can get use to all the buttons and functions of the game.
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