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Breaking Dimension's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #209 | 2.688 | 3.400 |
Theme/Limitation | #229 | 3.004 | 3.800 |
Overall | #233 | 2.751 | 3.480 |
Fun/Design | #240 | 2.846 | 3.600 |
Graphics/Animation | #249 | 2.688 | 3.400 |
Technical Implementation | #262 | 2.530 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
theme - there and back was used with the context of switching between the "(denim jean) pocket dimension" and the level that the player is on being the primary mechanic of the game. collectibles is also part of this mechanic in the fact that you can store any puzzle elements of your choosing in your pocket dimension, and even most enemies! just be careful, they still don't like you when they're stuck there
What was your team size?
You and 2-3 other jammers
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
If your game includes any of the optional challenges, select them below:
Use a theme and/or limitation from one of the past 8 Bits to Infinity jams in addition to the main theme
If you did any of the optional challenges, explain how they were used:
Theme: Two Alternate Dimensions
switching between two dimensions at a time to finish each and every level
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Comments
It's hard game with a good idea. enemies are so annoying and they don't let you think about puzzles as they are always there or am I missing something?
You can ditch the enemies in the pocket dimension, but I fully understand the difficulty with the amount of enemies, thank you so much for your feedback! I'll go a little more easy on the next version and future games.
Game is a little rough around the edges. The title screen feels very muddled, the wall art doesn't quite match up with the ground, the camera when moving stuff shakes, the music of the second level is noise, and I had multiple issues with enemies getting stuck in boxes. The concept is pretty unique however and if I could have a better handle around the exact ranges and limitations of the game without having to try and figure them out myself I feel I could have had more fun.
The concept is certainly unique but could have been better executed.
Thanks for the feed back! And after reading this, I realise a lot of the problems you've addressed, I'll definitely learn from this information and apply it in an update for this game after the jam and all games after this, thanks a bunch!
This is unique and a good puzzle game, it can be made into a bigger game! I enjoyed playing it especially when I figured how the game actually works.
It'll be nice if you give a rate and a feedback on my game too :)
I'm more than happy to play your game!
This is by far one of the most unique games I have seen so far. The idea of collecting stuff into a literal pocket dimension and being able to go there and back is mindblowing. The art style is wonderful. The sound is good, but could use some improvements.
Great job to the entire team!
Thank you so much! this means a ton!! I'm so happy you enjoyed it! And we will try to make the game as good it can be!
Consider checking out our game too!
sure thin