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A jam submission

Slime 'n' YoyoView game page

Made for the VimJam Game Jam
Submitted by FlaringK — 1 day, 15 hours before the deadline
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Slime 'n' Yoyo's itch.io page

Results

CriteriaRankScore*Raw Score
Music/Sound#2092.6883.400
Theme/Limitation#2293.0043.800
Overall#2442.6883.400
Graphics/Animation#2492.6883.400
Fun/Design#2582.6883.400
Technical Implementation#2872.3723.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
It almost certainly has collectables that you collect each level, and each level requires you to go to the end and back.

What was your team size?

Solo

You worked alone

Which of the following content in your game is NOT 100% newly made for the jam?

Music/Sound

Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

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Comments

Submitted

Over all pretty cool little game! I like the movement system, but it was really difficult to move around. Maybe controlling the yoyo with the mouse may have been a little easier? Glad to see another GMS dev :) presentation of everything was really clean and nice, having the free space to mess with the controls in the menu/tutorial/level select worked really well. 

Submitted

I cannot move the slime. Maybe, there could be a so basic tutorial level, because this is a new mechanic for us. Graphics and sounds good. Well done.

Submitted

Consider checking out our game too!

Submitted

The mechanics are really unique and really follow through the theme of the jam. The sounds and graphics are stylized for retro games, although I do believe that something more can be added. The technical implementation is really visible here, I loved the yoyo mechanic.

Good job!