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A jam submission

Skull CollectorView game page

Fly your demon and collect skulls!
Submitted by Weenie Walker Games (@weenie_walker) — 1 hour, 55 minutes before the deadline
Rated by 7 people so far
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Skull Collector's itch.io page

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Comments

Submitted

Interesting concept. The art of the demon and the background, despite each being good, don't blend well with each other, I wasn't able to find any clocks, too. The demon talking everytime he gets a skull is a bit too much, eh?

Still, great work!

Developer

Thanks for trying it. Sorry the visuals didn't work for you. This was a kind of kitbash thing after my initial idea didn't really work. The items dropping is all random and the voice clips were lines I was trying to think up quickly before my daughters demanded my attention. Thanks for the comments.

Submitted

I like the voice lines, but it shouldn't play everytime I get something, just sometimes.

Developer

I'll make a note of that. Thanks!

Submitted

Congrats on the submission! Movement felt good, and the visuals were very good looking! :)

Developer

Thanks for trying it. Was hoping the artwork would play nice together as this was more of a kitbash after my initial idea fell through.

Submitted

Great artwork

Developer

Thanks! The demon is a 3D model from one asset creator and the lava background is from a 2D platformer artpack. Was scrambling to try and find a theming for the game once I had the idea. Really wanted a flying dragon collecting coins but didn't have one easily available. Thank you for trying my game!

Submitted

How long have you been making game for? I looked at your page and you have a lot of games on there

Developer

I've been playing around in Unity since around 2014, but didn't really start doing jams until 2020 or so after taking an in-depth Unity training class. I also went on a kick last summer where I participated in about a dozen jams in 6 months. At the moment, only one game published on Steam ("The Lost Dachshund," created with friends from a point-and-click Discord server) and still looking for another idea that would be worth making and publishing.

Submitted

I looked up that game on stream, it looks really well done. How long did it take to make?

Developer

Thanks! We had planned on running a 30 day game jam within the server and then it ended up not being a jam, but just a group of us working together. We spent about 3-4 months on it.

Submitted

Fun game! Would be cool to see how you could expand on the chaos theme more.

Developer

Thank you for the comment. My initial plan was to have the chaos be the number of items falling but ran out of time to incorporate more ramp up to it and any faster was a little too chaotic for me so I didn't think it would be fun. A pure chaos mode with the screen just like covered in falling items could have been crazy though if I had had the time. Thank you for trying my game.