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A jam submission

Goblins ModeView game page

Plan ahead and run in a dungeon to a chest full of loot before your friends do!
Submitted by Arnaud Briche, kryzalidgd, tFelegie, VictorDenoncin — 1 hour, 29 minutes before the deadline
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Goblins Mode's itch.io page

Results

CriteriaRankScore*Raw Score
Uniqueness/Creativity#2052.6873.800
Art#3012.2633.200
Fun Factor#3351.9802.800
Overall#3541.9522.760
Narrative design#3781.5562.200
Sound Design#4221.2731.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Agreement to Official Rules and Terms

I Agree

Team Size
4

"Most Creative Usage of Anniversary Assets" Submission

No

Unity Affiliation

Yes

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Comments

Submitted

I can see where this could really be interesting. Granted lack of sound design, and it's hard to really tell what's going on. And the visuals are very bright and they all bleed into each other, also the odd camera angle, It was really had for me to tell what was going on entirely. I'm assuming this is best played multiplayer. and trying to make an online game in 48 hours, ambitious.

Developer

Hey there! Thank you for your feedback, we know it was kind of rough to play, but as you said, taking on an online multiplayer game for a game jam was a personal challenge for us, and we're glad we managed to get something working. :) 
It is indeed better to play with multiple players, but we've let the option to play with one oplayer only just so that people can experience the core idea of it. 
Thank you for playing!