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A jam submission

Everything comes in two'sView game page

My submission for the United game jam 2020
Submitted by CMD_NULL — 2 hours, 5 minutes before the deadline
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Everything comes in two's's itch.io page

Results

CriteriaRankScore*Raw Score
Design#2171.8862.667
Relevance To Theme#2212.1213.000
Overall#2381.8462.611
Innovation#2491.5322.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The hole game was pretty fun, well done !

Submitted

Hi, I really liked you game and the character controllers, the movement was really smooth and enjoyable. For the improvement (in my opinion) you could add custom cursor and maybe random player spawn :)

Submitted

I liked that there were a variety of enemies, but I found myself using the same strategy regardless: get the rocket launcher, then stand in the middle where that one ammo piece keeps spawning.

One suggestion I have would be to make weapon pickups more temporary. For example, you could replace the ammo drops with the most basic gun, and every time you pick up a weapon, you have two shots before you have to throw the weapon away (possibly another projectile :O ) and pick up a new one.

Another thing that might make the game more fun to play would be increasing the mobility of the character. If the ammo spawns on the otherside of one of the big enemies, you can't do anything and just die (assuming you ran out of ammo). If the player was more mobile, by increasing the jump height or maybe wall jumping, or they can stand on enemy's heads for a brief moment for example, you could overcome these obstacles.

I'd love to see where you take this :)