Hey Rishi, here's my thoughts:
1. It's great that you're learning to develop games at such a young age, I wish I had lol. So great on you for taking the initiative!
2. The audio when you finish spamming [E] on the hand to fill the meter was agonizingly too loud, even for a horror game.
3. I don't know how to explain it, but your game gave me the feeling it might contain malicious software(?) or be questionable. I'm not sure exactly what precisely gave me that feeling, but there was a lot going on that had me sketched out. If that's not the case, then I am very sorry. I think it was a mix of the too-loud-jumpscare, asking people to try the game in a lot of places, the weird naming of the files, the repeated talk of a specific illegal relationships/materials, mixed with having the book discussing that stuff stuck on screen centered my entire playthrough.
4. Anyways, if #3 is just me being paranoid, then please don't give up on game development. This is my first game jam too, and I wish I had started doing this stuff at your age.
If things don't quite work out, that's okay because you'll learn something from it, meaning the next creation will be even better!
Play game
The door's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Scary | #9 | 2.828 | 3.000 |
Theme | #13 | 2.828 | 3.000 |
Art and Sound | #14 | 2.357 | 2.500 |
Atmosphere | #14 | 2.593 | 2.750 |
Mechanics | #14 | 2.121 | 2.250 |
Creativity | #14 | 2.357 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I played twice. On the second playthrough I avoided the hand. I played it, I didn't enjoy it. But if your game crashes that's not my fault, that's on you to test it better. That's part of game development, testing is an important part. I wouldn't expect someone to ignore a bug that stopped them from playing my game and rate my game as if the bug never happened. It's a gamejam, you participated to learn how to make games better, now you know that you need to test your games on more than two pcs.
Good concept! The art on the walls and the book on the alter really helped create a creepy atmosphere. I couldn't figure out how to bring the question box back that asked to count the bodies :(
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