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A jam submission

Troika 19280!View project page

d66 New Backgrounds for Troika
Submitted by xiombarg — 9 days, 23 hours before the deadline
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Play supplement forTroika!

Troika 19280!'s itch.io page

Results

CriteriaRankScore*Raw Score
Greatest Entry of Innovation in Arts or Technology!#93.2403.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

AH! This is such an interesting take on the jam's theme (or at least my way of interpreting it). Taking public domain art and turning them into backgrounds is not small challenge! Lots of fun, unexpected options in this list that I would love to try as a player! Great work! :)

Developer

Thank you! It was a pleasure to write. If you get a chance to try any of these out, please let me know how it goes!

Host(+1)

Some really fun options from the ever-giving public domain! Impressively woven together as well - it would be cool to see the Paranormal Hobo and Confused Californian travel together or any of the experiments of Oswald Glückskaninchen. Well done!

Developer(+1)

Thank you! Yeah, I really wanted the possibility that people with connections like that could get thrown together, without it always being a thing.

Submitted

I very much like the inspiration behind, and cohesively tied-together, interesting and humorous bios for each background. Your layout and image placement is also top notch! My only humble suggestions, if you would like them: 1) Layout a chart at the beginning with links to each background to allow for ease of rolling up a character and jumping straight to the one generated. 2) Go a little easy on the starting Advanced Skills for each background... they each have just a few too many I feel. Having a character that can do too much actually detracts from play, by not letting each member of the party have their moments to shine and allow a natural flow where perhaps shyer players can feel confident stepping up and also denies the opportunity for growth. I'd go back through and just trim each one down to having Skills that are specifically tied to their theme. A strength of Troika is they can always learn more if strictly needed.

Developer (1 edit)

Thank you!

This was submitted to two jams because I am a masochist that likes double constraints. The other one, about using stuff newly in the public domain, said its judges weren't going to read more than the first 4 pages of anything. Therefore, I didn't want to waste space on a chart at the beginning. I'll add one later after that jam is done judging. 

Despite recommending about 11 points of Advanced Skills for a new Background in the rulebook, if you look at their Backgrounds in the book almost all of them are more than 11 points total. It's also worth noting that a lot of my higher-rated skills are very specific and therefore with limited application. That said, I started to pull back at the end on the Advanced Skills; I should have gone back over the earlier ones. I will do so when I put the chart in, if not sooner.

Thanks again! I'm always happy to have advice!

Submitted

Ah, did think it was a strange omission, but that extra context makes perfect sense. Like I say, the way you've utilised the slightly unorthodox inspiration is marvellous. Yeah I know from my own experience writing backgrounds that you start yourself off restrained and catch yourself later, but there is definitely a bloat in the central section where you start panicking that you haven't made enough options with 'Awareness' or 'Second Sight' or some other fairly generic but generally necessary ability. 

Developer

Yeah, I'll definitely go over them. Some of the Second Sight entries are deliberate, but not all of them are neccessary.

Developer

Table of contents exists now. Pared back some of the entries. 

Submitted

Interesting take on utilizing works recently added to public domain. I especially enjoyed  the Crooning Cacodemon and the Romantic Jinx. The bibliography was a great addition since I didn't know most of the references. Really nicely done!

Developer(+1)

Thank you! And yeah, I knew a lot of the references would be non-obvious, even if you were familiar with the work in question.

re: Cacodemon and Jinx ... I really had an amazing amount of fun "adapting" old songs.