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A jam submission

Vessels of AbussosView project page

A Guide to Sentient, Symbiotic Submersibles and their Mutable Uses across the Spheres
Submitted by WanderingFalcon — 4 days, 16 hours before the deadline
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Vessels of Abussos's itch.io page

Results

CriteriaRankScore*Raw Score
Greatest Entry of Innovation in Arts or Technology!#34.4294.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Ohhh and I can see all these mutated vessels as strange half machine / half sea creatures in my head and I'm loving it! The Fleshsinger transforming the vessels delicately is lovely too, whimsical even! There is a whole charm to it all that would suit any underwater adventure! Thanks for sharing it with us!

Submitted

This is incredible, really evocative. I sat down late to skim it through but ended up devouring the whole thing and when I awoke the next morning there was a note titled "Abussos Campaign Ideas" on my desktop...!
 Love the simple stats for ships and cargo too; that's excellently done. "Shame has been baked into the very meat and bones of their existence. Mournful, poetic doldrums are the closest to joy they feel."

If you're ever after adventures written for the sphere, or other help, hit me up; you've got an amazing concept here and I'm excited to see where you take it next!

Developer (1 edit) (+1)

Thanks for the kind words! Yeah, I do think once I got the ball rolling with how a multi-person telepathic submarine might work within the game systems, it really opened up a whole world of opportunity. My first expansion Invertia sort of ended up a dumping ground of a lot of dissolute ideas, but I think Abussos will be a lot more solidly directed along a theme. 

I will certainly hit you up for some adventures when I get a bit more solid background laid down. Am currently trying to write a few for Invertia and struggling a little with the compression in scope. My current thoughts are that Abussos is going to be a lot more open in general, to allow for Vessel based exploration with finding things floating in the endless ocean being something akin to a space hulk like affair: mini dungeons where your crew is suddenly pressed into cramped, dark spaces trying to explore what you can before fleeing back to your ship. 

Developer

Thanks all for the kind words! Will hopefully get some time to look through all your entries too in the next few days/weeks! 

Submitted

Really amazing. It makes me want to see the rest of the setting, yet it's self-contained enough to be used right out of the box.

Developer(+1)

Thanks, yeah I had originally thought to post my first setting... but it didn't really fit the theme and had been a year in the making so wouldn't really count as part of the Jam. Had been figuring out how these might work for my next full Sphere so thought I'd just get them solidly fleshed out, has given me plenty of ideas for Abussos as a setting too!

Submitted

Phenomenal way to run a sort of "hub" of operations for a game! I've wanted to run a game with Fortles as a wandering base of operations, now I want to run a Sentient, Symbiotic Submersible Seafaring Adventure.

Developer(+1)

Yeah, the idea really came together for how a mobile base/vehicle could really take on character of its own without overcomplicating the Troika systems whose main strength i feel is in their simplicity and room for organic improvisation. Fortles along a similar vein sounds awesome! Feel free to use any of the base ideas i had if you want to!

Submitted

Very fun and evocative setting.  I could very easily see building a campaign around this.

Developer(+1)

Thank you! Well watch this space, I'm hoping to produce something as expansive as my first expansion Invertia, but with perhaps a more directed focus on being the 'crew' of a submersible.

Host

A very interesting supplement with very unique vehicles! I could picture a whole setting for these creatures that are part Dredge, part 10,000 Leagues Under the Sea. Love it! 

Developer(+1)

Just need a talented artist to make it happen... XP