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A jam submission

decompView game page

Submitted by Jonty Guite — 6 minutes, 31 seconds before the deadline
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decomp's itch.io page

Results

CriteriaRankScore*Raw Score
Did you make it in 3 hours (put 5 by default)#15.0005.000
How much do you enjoy the game overall?#23.9003.900
Gameplay#43.6003.600
How well does the game fit the themes?#63.9003.900
Overall#83.4673.467
Visuals#93.0003.000
Audio#141.4001.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
made it within 3 hours!

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Comments

Submitted(+1)

Like this game a lot! Would love to see it improved upon

Some suggestions:

  • Score to show how many blocks burst / orbs collected
  • Sounds
  • Animations (e.g. cracks on blocks)
  • A more visual powerup (I wasn't sure what happened when I got a powerup)
  • Sharper red line at the top (sometimes a block would touch the red line and the game wouldn't end)
Developer(+1)

Thank you so much! :)

Yeah, I do have plans to take this further and I'll take your suggestions to heart. Glad you like it!

Submitted(+1)

It's very satisfying when a block bursts into a bunch of orbs!

Developer

Hey, thanks a bunch for playing! :) glad you liked the effect!

Submitted(+1)

This was a lot of fun to play. I think that some animations or visual effects to indicate when a brick is going to burst would be cool. The physics seem off but are effective enough at what they are trying to accomplish. There are a few glitches with bricks spawning inside of one another. Other than that it was a original concept with some really good execution for only 3 hours!

Developer

Yeah, a few tweaks and additions here and there would do wonders!

Thank you so much! :)

Submitted(+1)

Very good idea, original!

Only remark is the "push" mechanism is not really precise, and a bit cumbersome sometimes. An enhancement lead would be to replace it with ramming (with momentum), or even just contact. (I'm not convinced by the push mechanism ;) )

Very nice entry


(Is it on purpose that some blocks don't fall when there is nothing under?)

Developer

Yeah, I'll definitely change the push mechanism if I take this further..  it's quite janky and imprecise like you've mentioned.

Unfortunately, the blocks not falling off wasn't on purpose.. more a result of technical skill limitations, haha!

Thank you so much! :)