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A jam submission

Potato rushView game page

Harvest as many potatoes as possible
Submitted by Greaby (@greaby_) — 16 hours, 36 minutes before the deadline
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Potato rush's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#63.5834.222
How well does the game fit the themes?#153.4884.111
Gameplay#191.8862.222
Did you make it in 3 hours (put 5 by default)#193.2063.778
How much do you enjoy the game overall?#191.9802.333
Audio#191.0371.222
Overall#192.5302.981

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3h30

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Comments

Submitted

Looks very nice and I like the concept :)

I think there should have been a score counter on the screen, because it wasn't obvious if I sold a potato.

I also highly recommend building a web version. You'll get a lot more views and ratings that way

Developer(+1)

The idea was to add boxes of potatoes in front of the store to represent the stock. And piles of money at the back to represent the score.

Submitted

I like the game look - it reminds me of old arcade style. Please build a web version next time - it's super easy to do with godot ;)

Developer

Ah yes, I didn't think of making a web version.

Thank you for your comment.

Submitted (1 edit)

J'ai pas trop compris comment ça marchait, quel était le but exact. Si le soleil est a fond, tout pousse bien, si on le baisse, rien ne pousse. J'ai du louper un truc

Developer

Si on baisse, il y a plus de clients.

Submitted

J'aime bien l'idée et les graphisms, et le mechanic de changer le météo. Mais je l'ai trouvé pas tres claire comment a jouer.

Faire un jeu de gestion en 3h c'est balèze, gros gg pour ça !

Developer

Merci! J'ai essayé d'épurer le côté gestion au maximum. Mais je me rend compte que même à ce niveau, en 3h c'est beaucoup. :)