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A jam submission

Six WavesView game page

It's the year 6666, 6th of June, the prophecies were true, every space ship will get attacked by six waves of devils.
Submitted by Brin (@being_brin) — 2 days, 1 hour before the deadline
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Play this hellish ship

Six Waves's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#23.4003.400
Visuals#23.6003.600
Overall#23.5603.560
How much do you enjoy the game overall?#33.2003.200
How well does the game fit the theme?#34.4004.400
Audio#33.2003.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Exactly 6 hours!

What was the theme you chose?

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Comments

Jam Host(+1)

Amazing game, honestly! I love the design - simple, clean and easy to understand! Gameplay is addicting and feels very polished for 6 hour game! The increase of difficulty feels fair! Excellent work! :)

Jam Host

Only question? Did the turrets get upgraded or I just wasted my credits? :D

Developer(+1)

Thank you very much for the kind words! There is no upgrade system, that must still be an oversight from the way I implemented the original turret building.

Submitted(+1)

I thought it was all smooth sailing and then wave 5 hit :) Very nice ramp up in challenge, and lovely ambience and color scheme too! Only thing I was confused by was the upgrading, did it do anything if I clicked a turret again? It took the credits but I'm not sure I noticed it firing more or anything?

Developer

Thanks! I actually never tested that so that's a bug if I planned better it could probably have some sort of upgrading in it :)