The core loop is fun, and kind of hybrid between incremental and arcade action. I think this has potential for further development.
However it was bit clear what I was supposed to do, and was there any else victory than just eventually dying and losing half metal. I tried to kill all enemies, but their spawning seemed to just continue. It was at least somewhat unclear for that part.
Play game
Escape Velocity's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 3.143 | 3.143 |
| Visuals | #1 | 3.286 | 3.286 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #1 | 3.000 | 3.000 |
| Audio | #2 | 3.143 | 3.143 |
| How well does the game fit the themes? | #9 | 2.429 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
A few more than 3 Hours :)






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