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I Hunger For Planets's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #13 | 3.545 | 3.545 |
| Visuals | #14 | 3.364 | 3.364 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #23 | 2.545 | 2.545 |
| Audio | #23 | 2.727 | 2.727 |
| Gameplay | #26 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Congrats on your first entry to the jam, and for making it in time! Really liekd the idea of a cosmic fish and the visuals of the planets in front/behind the fish was great! However, as others have said, I had some trouble with the depth perception, but that was the only issue I had
I MUST CONSUME. Anyways great job creating a 3d game in 3 hours. The only problem is that i can't figure out if a planet is in front of me or not because of the camera angle.
I like fish eating planets.
fish... in space
Was really neat. The concept fit the theme well. The only thing I had a hard time with was telling when the planets were in front of me or behind me.
I like this game. Fast, simple, intuitive, addictive… The only thing I’m not entirely convinced about is not knowing when the planets stop being “edible” due to their proximity (which I think is too early). Perhaps some visual reinforcement (a brief white flash, for example) when they’re no longer edible.