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A jam submission

I Hunger For PlanetsView game page

Submitted by jdwilkins — 1 day, 8 hours before the deadline
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I Hunger For Planets's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#133.5453.545
Visuals#143.3643.364
How do you rate the game overall (you can consider fun, dev time, etc.)?#232.5452.545
Audio#232.7272.727
Gameplay#262.4552.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Submitted

Congrats on your first entry to the jam, and for making it in time! Really liekd the idea of a cosmic fish and the visuals of the planets in front/behind the fish was great! However, as others have said, I had some trouble with the depth perception, but that was the only issue I had

Submitted

I MUST CONSUME. Anyways great job creating a 3d game in 3 hours. The only problem is that i can't figure out if a planet is in front of me or not because of the camera angle.

Submitted

I like fish eating planets. 

Submitted

fish... in space

Submitted

Was really neat. The concept fit the theme well. The only thing I had a hard time with was telling when the planets were in front of me or behind me. 

Submitted

I like this game. Fast, simple, intuitive, addictive… The only thing I’m not entirely convinced about is not knowing when the planets stop being “edible” due to their proximity (which I think is too early). Perhaps some visual reinforcement (a brief white flash, for example) when they’re no longer edible.