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Gullible Gull's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #2 | 3.833 | 3.833 |
How well does the game fit the themes? | #4 | 4.333 | 4.333 |
Gameplay | #4 | 3.833 | 3.833 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #5 | 4.000 | 4.000 |
Visuals | #6 | 3.833 | 3.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 2, 3 hours longest (with breaks between)
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Comments
The game is really fun and made me laugh a lot :D
What an adventure it must be to picnic on this beach!
If you ever update the game, be aware that the variables don't reset from one game to the next (time, poop-o-meter and target hit).
Well done to you both!
Brilliant, now that's what I call playing as the enemy! I had a ton of fun ruining all these people perfectly fine lunches 😁 Great job on the theme, it made me smile and I had a great time!
Fun game, well done to you both! I would personally recommend a short delay after a target is successully hit before it allowed to be hit again - I found the best tactic without the delay was to build up a large stash of 'ammo' and then find a lone static target and spam away on top of them.
Additionally, playing a second time I discovered a couple of bugs - I started off already on 30/30 targets, and when moving too far away from the spawn point the music and sound effects both fade away compeltely.