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Your Future Job's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #16 | 3.100 | 3.100 |
Audio | #16 | 2.800 | 2.800 |
How well does the game fit the themes? | #17 | 3.500 | 3.500 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #22 | 2.600 | 2.600 |
Visuals | #23 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
5.5 hours, solo
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Comments
Like the “wobbly” controls of the ship it nicely challenge the precision Nice game :D
The game over screen made me jump out of my seat! Really liked the mechanic that the barrels were moving as well! Really enjoyed the sound effects (ambient and active).
Once comment I would mention is that if I dropped a cube while moving, it would sink like a stone straight down rather than in an arc off to the side - I don't know if this was intentional, but personally it stuck out as an inconsistency in the game's physics.
Thanks for the feedback! I've been trying to improve my audio skills recently so it's cool to hear you enjoyed the mix.
Excellent point on the physics, something I'll need to keep in mind with these types of games especially. It could definitely use more tweaking. Thanks for the constructive comment!
I love control of the ship, really god game, well done ! Good Visual too
Thank you! I tried to get the control as smooth as I could in the short timeframe.