I like how challenging it is, but at one point in the game (for me) it went from challenging to frustrating because I pressed space and didn't jump, it would be nice to add a coyotetime to avoid that. Everything else I enjoyed it very much.
Play game
SHOCK!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 3.875 | 3.875 |
How well does the game fit the themes? | #3 | 4.125 | 4.125 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #5 | 3.625 | 3.625 |
Visuals | #17 | 3.375 | 3.375 |
Audio | #35 | 2.000 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Around 12 hours
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