Full of visual spectacle! The hand background was particularly unique - very cool looking! The UI clarity needs some work. It was very difficult to get oriented, and it didn't help that the enemy came on-screen immediately, leaving no time to look at everything and read it first. And I'm really unsure as to when the invincibility frames start/end, so I was always taking damage even though I was dashing everywhere. Regardless, there's a good foundation that this game can build from. Congrats!
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HATE HATE HATE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #7 | 3.545 | 3.545 |
Overall | #13 | 3.200 | 3.200 |
Visuals | #16 | 3.545 | 3.545 |
Gameplay | #17 | 3.182 | 3.182 |
How much do you enjoy the game overall? | #27 | 2.727 | 2.727 |
How well does the game fit the themes? | #30 | 3.000 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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