Mechanics works nicely and it was pretty fun to play. Art was a combination of different styles so can't say it was coherent but the important assets stood out well and explosion animation of the grenade looked cool! Music worked if thinking that it's autumn and Halloween is near, although it caused a bit of a dissonance with the cheerful color scheme. I liked dash/fly animation, it felt satisfying and looks comical :)
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Steal The Fall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #9 | 3.578 | 4.000 |
How much do you enjoy the game overall? | #13 | 2.795 | 3.125 |
Gameplay | #13 | 2.795 | 3.125 |
Overall | #14 | 2.929 | 3.275 |
Visuals | #14 | 2.795 | 3.125 |
Audio | #17 | 2.683 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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