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Steal The Fall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #9 | 3.578 | 4.000 |
How much do you enjoy the game overall? | #13 | 2.795 | 3.125 |
Gameplay | #13 | 2.795 | 3.125 |
Overall | #14 | 2.929 | 3.275 |
Visuals | #14 | 2.795 | 3.125 |
Audio | #17 | 2.683 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Mechanics works nicely and it was pretty fun to play. Art was a combination of different styles so can't say it was coherent but the important assets stood out well and explosion animation of the grenade looked cool! Music worked if thinking that it's autumn and Halloween is near, although it caused a bit of a dissonance with the cheerful color scheme. I liked dash/fly animation, it felt satisfying and looks comical :)
Quite a good idea! Visuals are also nice. I like that the interpretation of the theme is very literal on the one hand, but also feels like a pun. I think I’d have preferred a bit more leniency, it’s not that easy if every leaf is a potential game-over. Also without an actual slingshot graphic, it felt a bit counterintuitive at first to have to drag the other way.
Very good. Played it twice. Great job for 3 hours work