Cool concept! I like the interpretation of the theme! It was pretty fun and very well made for a 3 hour project!
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Phantom Bomb Runner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #19 | 2.006 | 2.167 |
How much do you enjoy the game overall? | #22 | 2.083 | 2.250 |
How well does the game fit the themes? | #22 | 2.392 | 2.583 |
Gameplay | #22 | 2.083 | 2.250 |
Overall | #23 | 2.068 | 2.233 |
Visuals | #25 | 1.774 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
Comments
Cool idea .
I think there is a lot to do with this concept , i didnt drop bombs at first . so my first run went straight with running from the enemies .
Cool entry .
Interesting idea, but I think the phantoms are too powerful when they don't care about the walls but you do. Seems the best strategy is to not actually drop bombs and just try to outrun them instead.
What you could MAYBE do, while keeping up the phantoms-through-the-wall-mechanic is, that you test each frame each phantom if it currently is in collision with a wall… if it is, half its speed. then they get a bit slowed down while passing through solid stone, but still don’t have to obey the labyrinth paths.
…and you can be proud of the results! It’s a hard challenge to create something in 3 hours - you need to focus extremely hard, every minute counts. Wasting only 2 minutes on something costs more than 1% of your total dev time. Join the Tri week by week whenever you have time at the weekend - you will be amazed how FAST you improve. Wait for the theme. Watch the voting - you can start thinking about it way before. Then sleep over it. Draw on paper, make a plan. When you think, you got it, boot the pc and set the keyboard on fire ;-) Ppl tend to underestimate how much time is saved, when they have a draft of the playing field drawn at a sheet of paper. You just “know” where to put which piece. no more thinking, just implementing.
Needed a bit to understand how “dropping” a bomb works. I hate those phantoms - it’s getting closer and closer - not the perfect match for the theme but still fun!
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