This game has a interesting mechanic but it also causes a great deal of frustration. I feel that there should be a visual indicator showing when tea time will happen, either right before or a timer. It is hard to keep track of time exactly when platforming so i find myself waiting until tea time kicks in when I reach a difficult section. Other than that this game needs checkpoints so we don't start at the first level when we get a game over. Additionally the collision boundaries of the spikes do not match the sprites as I could hit the spikes while standing a robot's body of length away from them. Other than that I liked the pixel art and animations that went into the game. It was a good effort.
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Tea Time With Robot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #51 | 2.454 | 2.833 |
How much do you enjoy the game overall? | #61 | 2.454 | 2.833 |
Gameplay | #71 | 2.165 | 2.500 |
Overall | #72 | 2.338 | 2.700 |
Visuals | #74 | 2.165 | 2.500 |
How well does the game fit the themes? | #78 | 2.454 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 58 min
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