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A jam submission

The RevengeView game page

Submitted by galloj — 13 hours, 57 minutes before the deadline
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The Revenge's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#562.2002.200
How much do you enjoy the game overall?#701.8001.800
Visuals#702.0002.000
Gameplay#711.8001.800
Audio#721.0001.000
Overall#741.7601.760

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
two and half hours

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Comments

Submitted

The idea here is really great! After my first try, I found myself trying to group the bodies of my enemies as close together as possible so when they reanimated, it would be less of a bullet hell for me. That was fun to try to do! Your core mechanics are implemented well, although the game is missing feedback on if the projectiles are doing anything, as well as an indication of when the player takes damage. I understand, though, that in a 3 hour jam, you don't have time for polish like that, so I didn't mark you down for it.

You did well coming up with a concept and executing on it. What was your jam experience like? Did you learn anything? Did you gain experience with any of the tools in your toolbox?

Developer

Nice to hear that you had fun playing my game! I really enjoyed this game jam. I only learned that it is possible to make games in 3 hours, but it is really cool for me as I haven't thought it is possible before. How was the jam for you?

Submitted

I've done other jams in the past, like the GMTK Game Jam, so I thought I knew what I was getting into for a 3-hr jam, but boy is it challenging! I really have to narrow my focus and not give into the temptation to animate all the things (it's just more four frames, right? WRONG!) ^^;

Submitted

Liked the game! Very nice idea! Also, did you make this using libGDX? That's really cool! (I also made a game without a game engine :)

Developer(+1)

Thank you. Yeah, my game is made using LibGDX, because I am not really skilled using game engines. And your game looks nice too.

Submitted

Thanks! :)

Submitted

I was confused on how to play the game, since the instructions weren't very specific & touching enemies most of the time did not seem to do anything. The visuals are quite lacking, it would be nice just to have any sort of animation or feedback for interacting with the game. There wasn't any sound effects or music either, which also plays into not having much feedback. Nice idea though!

Developer(+1)

Thank your for feedback! Yes, touching enemies actually does nothing, only their bullets hurt you (I see it probably wasn't ideal choice).