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Spikehead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #21 | 3.375 | 3.375 |
Visuals | #29 | 3.375 | 3.375 |
Overall | #42 | 2.825 | 2.825 |
Gameplay | #48 | 2.500 | 2.500 |
How well does the game fit the themes? | #51 | 2.375 | 2.375 |
How much do you enjoy the game overall? | #51 | 2.500 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
4.5 Hours
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Comments
Great game, could use some better tutorials
This is a very interesting art direction. I applaud your creativity and out of the box thinking in asset selection.
Unfortunately, I found the platforming to be frustrating. The jump was inconsistent (sometimes, I'd get a tiny little baby bunny hop and other times I'd jump halfway to the moon :O ), and I kept getting stuck on the moving elements.
Congratulations on creating a game in such a short timeframe! Did you enjoy this game jam?
Thanks for the feedback! I actually had a lot of fun making this game, I'm just sitting down to work on this week's trijam. I wanted the movement to be very floaty and dream-like as opposed to responsive, but you raise a good point about the inconsistency of the jump, frustration wasn't something I wanted the player to experience. Thanks again for the feedback, and best of luck if you do this weeks trijam!
A very intresting game , I liked it