Interesting concept. The challenge level of the demo was too easy. The tunnel does not twist fast enough and you can avoid the objects by simply running on the walls. Also the player starts the level facing away from the tunnel exit which is confusing for new players. Also it took me a while to figure out the button to get out of the menu screen. Still i liked the presentation of the title screen and the textures in the tunnels.
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Twist and shout's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #44 | 2.460 | 2.750 |
How well does the game fit the themes? | #48 | 2.460 | 2.750 |
How much do you enjoy the game overall? | #62 | 2.012 | 2.250 |
Overall | #66 | 2.102 | 2.350 |
Visuals | #74 | 1.789 | 2.000 |
Gameplay | #74 | 1.789 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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