Play Peanut
The Peanut Colector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Audio | #50 | 1.182 | 1.182 |
Gameplay | #62 | 1.273 | 1.273 |
How much do you enjoy the game overall? | #62 | 1.182 | 1.182 |
Overall | #62 | 1.848 | 1.848 |
Visuals | #62 | 1.000 | 1.000 |
How well does the game fit the themes? | #63 | 1.455 | 1.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hour and 23 minutes.
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Comments
I really was confused when playing this. It needs a LOT of player feedback to be understandable what I am doing and what circle represents what object.
Solid effort. Keep on jamming.
The red peanuts didn't seem to do anything unless I touched them. It was just a stroll touching the other peanuts, and like the other commenter, I didn't get a lot of feedback for it. You made it way under time though!
Good job on completing something playable in 3hrs!
I don't want to be harsh, but your game is missing some serious player feedback.
It took me a while to realize that I was controlling the ball, because you have no real indication of movement.
When you don't have any animations or a floor that is visibly scrolling you should make sure that the player has at any time something on the screen so they get sense for the space they is navigating.
Also your peanuts do not disappear after collecting, and because I can barely orientate myself in the level I can't tell if I already have been in that corner and that specific peanut before.
I hope this feedback helps you.
Thanks for the feedback! You weren't harsh. The floor problem is a problem, and should be fixed, but after the jam. But the peanut not disappearing isn't a bug, but it makes the game harder.
PS: Your game is better than mine.