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Spookblock trick-or-treat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Treat | #41 | 2.750 | 2.750 |
💀 | #48 | 2.375 | 2.375 |
Overall | #50 | 2.500 | 2.500 |
Trick | #56 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice presentation and some really clean visuals around a cute candy collector game.
I like the aesthetic of the UI and how everything reads clearly to give a representation of the state of the game. The camera initially feels a little unruly using the mouse to control it, but that could just be a mouse sensitivity issue since minor movements with the mouse were able to get control of the camera after toying with it a bit.
It would be nice if there were some more feedback for players to give them more agency in their pathing to the next randomly selected house for candy collection. Something like an on-screen compass pointing towards the next house or an in-world bread crumbing trail for players to better know the general direction they're supposed to go next. I definitely got caught a couple times looping the wrong way all around the map because a house had been randomly selected just outside of my screen in the opposite direction that I chose to circle around.
Thank you very much for your nice and descriptive feedback. I loved your suggestion on the pathing and I'll try to implement it to my game!
nice
Hello! This has a nice 3d aesthetic; I especially like the houses! The GUI also looks quite nice. I think I ran into a glitch, though: After beating the game with 11 candies, the high score did not update and then the next round I began with 11 candies; so I don't know if it set the high score and then zeroed them out. Also, aou might also want to slow down the camera rotation speed a little; I could feel a bit of vertigo coming on. But those very minor things aside, you've got a good base here and the map in the game is very lovely. Great job!
Thank you very much for your kind feedback. It seems quite odd that it did not update your highscore but ill surely look into it. As for the camera rotation it seems to differ in different devices so perhaps I'll add sensitivity in the settings. Also, would you mind rating it too? It helps me improve. Thanks :)
Hello, I have the same opinion : the aesthetic looks very good, but sadly after finishing my first play the button for restart the game didn't work so I had to refresh the page.
Oh well that error doesn't occur in my device. What OS are you on?