Play game
99 Seconds To Gumu's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Challenge | #11 | 3.644 | 3.644 |
Concept | #16 | 3.867 | 3.867 |
Gameplay | #19 | 3.444 | 3.444 |
Overall | #31 | 3.044 | 3.044 |
Use of Theme | #32 | 2.778 | 2.778 |
Audio / Music | #35 | 2.178 | 2.178 |
Visuals | #36 | 2.622 | 2.622 |
Story / Writing | #38 | 1.356 | 1.356 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
felixsoum, Tora, Momera, Saro
Streaming Permission
Yes
Leave a comment
Log in with itch.io to leave a comment.
Comments
Dragging around Yuyuko in slowed time reminds me of SUPERHOT. Took me my second try to realise you control Yuyuko's direction of fire by whether you dragged her to the left or right, that might need a little more communication.
Very neat game with an interesting concept. The "stamina" meter added quite a bit of spice, as you had to cleverly manage Yuyuko's movements and make sure she doesn't run out of stamina or get cornered by hordes.
I am... admittedly not a fan of AI art so I can't rank this entry highly in Visuals, but the sprites do look very nice.
It took me some time to figure out how the mechanics on the game works, not to mention that changing Yuyuko's direction is kinda difficult. However, I quite enjoy the game after playing it for a while.
Also, Yuyuko's picture at the end is a treat.
I stream the game here around minute 92 in case anyone wants to watch:
Cool idea, time slow and killing cirnos
Controls are good, the game is unusual.
The challange is that if you survive the first 40 seconds then you are very likely to win.
The picture of yuyuko at the end is exacly how to make touhou fan happy.
Good job!
fairly difficult but i like the turret-like gameplay idea, reminds me of a beta character from the binding of isaac antibirth. good sfx and i dont know why there are so many keine and cirno but unfortunately i will have to rank visuals minimally due to the use of ai art. gotta keep up the fight im sure you understand
The game mechanic is certainly unique (or is it just in my case? this is my first time playing with controls like this), but I kind of find it difficult to change the direction she's facing.
The enemies are fast as hell too!
Overall, I'm hooked with dodging their projectiles altogether with the limited slow motion
Fun as hell! The challenge was perfect and I was a bit sad it was only 99 seconds. Microing the movement was really enjoyable!
I wish you could change Yuyu's direction while picking her up with the arrow keys or something...
Really cool game! The way you could only reposition yourself in bullet time was a super original idea, that was well excuted.